/*
 * @Author: song
 * @Description: 技能编译器事件
 * @Date: 2024年05月03日 星期五 22:05:01
 * @Modify:
 */

namespace Function.SkillEditor.Editor
{
    public class SkillEditorEventType
    {
        public static int InspectorTargetChange = 1; //Inspector目标切换
        public static int TimeLineEditChange = 2; //编辑的Asset切换
        public static int TimeLinePlayStatusChange = 3; //播放状态改边
        public static int TimeLinePlayFrameChange = 4; //拖动播放时间轴事件
        public static int TimeLineMarkerChange = 5; //刻度盘变化
        public static int EditorGameObjectChange = 6; //编辑对象切换
    }
}